MonalAcademy
Animation & CG← All programs

3D Animation

Performance you can walk around.

Our shows are 3D, and this is the discipline at the centre of them. You'll learn to move a character with weight and intention, act through a rig, and stage it all with a camera — the exact skill our animators use every day, taught by them.

1 year · full-timeOn campus · HaldwaniNo experience required
What you'll learn

The curriculum.

01

3D Foundations

Living inside Maya and Blender: scenes, rigs, keyframes, and the graph editor that rules them all.

02

Body Mechanics

Walks, runs, jumps, lifts — weight and balance studied until a character obeys physics on its own.

03

Acting & Dialogue

Pantomime and lip-sync shots: thought, emotion and subtext performed through a character.

04

Creatures & Quadrupeds

Cycles and behaviour for animals and creatures — a staple of kids' content and of our own series.

05

Camera & Layout

Framing, blocking and lensing a sequence so the animation is seen the way it deserves.

06

Production Term

Shot work on live studio briefs, through the same review rounds our own shots go through.

Tools you'll work in
Autodesk MayaBlender
After the year

Where this takes you.

You leave with a specialised portfolio built on real briefs — and a year of habits from a floor that ships. These are the roles this program prepares you for. Admissions open for the next intake — seats are limited.

3D Animator
Character Animator
Layout Artist
Previs Artist
How the year runs

Twelve months, one craft.

Whichever program you choose, the shape of the year is the same — because it is the shape apprenticeship has always had.

01Months 1–3

Foundations

Fundamentals, daily. Whatever your program, the first term builds the craft basics everything else stands on — with no prior experience assumed.

02Months 4–9

Specialisation

Deep in your discipline. Weekly briefs, weekly reviews, rising difficulty — the same feedback loop the studio's own work goes through.

03Months 10–12

The Studio Floor

Live briefs from real productions. You finish with a portfolio of work made to shipping standard — not classroom exercises.

Ready to spend a year on 3d animation?